Display a WebGL shader.
| Author: | Zebra North (profile at wordpress.org) |
| WordPress version required: | 5.8 |
| WordPress version tested: | 5.9.0 |
| Plugin version: | 1.0.3 |
| Added to WordPress repository: | 22-12-2021 |
| Last updated: | 01-05-2022
Warning! This plugin has not been updated in over 2 years. It may no longer be maintained or supported and may have compatibility issues when used with more recent versions of WordPress.
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| Rating, %: | 0 |
| Rated by: | 0 |
| Plugin URI: | |
| Total downloads: | 3 984 |
| Active installs: | 20+ |
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This plugin allows you to display a WebGL2 fragment shader, compatible with https://shadertoy.com
Simply copy and paste the code of your fragment shader into the edit box.
This plugin makes use of the open source “gl-matrix” library by Brandon Jones and Colin MacKensie IV.
Your shader code should look like the example below. The mainImage() function is called once for each pixel.
`
void mainImage(out vec4 fragColor, in vec2 fragCoord)
{
// Normalized pixel coordinates (from 0 to 1).
vec2 uv = fragCoord / iResolution.xy;
// Output to screen as (r, g, b, alpha).
fragColor = vec4(uv.x, uv.y, 0.0, 1.0);
}
`
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